Page 52 - The Revolution Will Be Automated
P. 52
Consider Lewis Carroll’s game Doublets, in which we explore a space of words
LIVE
Lewis Carroll invented a simple word game that illustrates the
role of search in problem-solving. The game is called Doublets:
LINE
Two words of equal length are chosen (the doublets). The goal LINT
is to turn one word into the other by changing just one letter at
LENT
a time. The catch? Each intermediate state must be a word too.
LEND
The creator of a game instance must search for two related
words (like LIVE & DEAD) that can serve as interesting doublets.
LEAD
DEAD
The player of each game instance must search for the shortest
(or most interesting) path between words to link doublets. This
exploratory search can be quick & insightful, or slow & plodding.